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Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens.
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Yaooe is creating yet another object oriented, isometric, tile-based game engine. In a second step, a real time strategy game will be built upon the yaooe-engine.
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Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.
ADIC (any door is closed) is a cooperative multiplayer game. The goal is to lock all players of the other team. Beside of playing the game you can write a bot and use the game as testbed for AI/robotics algorithms.
ASCII-Art variant of the CTruck3D _Open truck/car simulator
the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck
for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
Rastullahs Lockenpracht ist ein Computer Rollenspiel zum PnP 'Das Schwarze Auge'. Dabei entwickeln wir eine leicht erweiterbare 3d RPG-Spielengine auf der Basis von OGRE, Ruby und anderen Komponenten.
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.