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GiGi is a small, efficient, and feature-rich C++ GUI for OpenGL. It is uses frame-based rendering and has fully customizable graphics, making it ideal for use in low- or high-frame rate applications and games.
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
RobotSee is a language as easy as Basic, with the power of C. The RobotSee Interpreter runs on both Windows and Linux. Use with a simple netbook or embedded Linux machine to build intelligent robots.
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Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
GameBase is a fully-featured retro-gaming emulator frontend and game database utility. It supports virtually any emulator for any system and has versatile database searching and filtering. It is the official frontend for the GB64 Collection of C64 games.
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Pauker is a generic flashcard program written in Java. It uses an innovative combination of ultra-shortterm, shortterm and longterm memory. You can use it to learn all the things you never want to forget, like vocabularies, capitals, important dates,
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Stargun is a space shooter game for Linux based on OpenGL. The aim of the project is the porting of a previous demo realized on windows platform based on DirectX.
Chiron allows to monitor and analyse performance on rowing machines. It displays the force curve of the stroke and values like speed and stroke power. It connects to concept2 rowing machines by connecting the sensor plug to the soundcard.
SimNation is a compact nation simulator where you control a nation that dynamically changes over time. It uses basic algebra to calculate the demographics and statistics of a country over time.
Chess for Windows. Created in Visual Studio /VC++. Has a basic colorful interface, features AI/CPU player. Future versions will have drag'n'drop, take back option, more visual AI move, different difficulty levels...
HoldingNuts is an open source multi-platform poker client and server
HoldingNuts is an open source multi-platform poker client and server. You can play the popular Texas Hold'em variant with people all over the world, meet your friends, run your own games and even setup your own poker-network.
Evolute is a basic defence game, in which you have to keep the enemy off, but with added experience and skill system which makes the game rather unique.
This is a saved game editor for the classic game X-Com: UFO Defense/Enemy Unknown and X-Com: Terror from the Deep. The next iteration should add an executable editor for both.
GUIFugue (eventually to become a part of JNIFugue) is a Java-based GUI intended to complement usage of the MUD client, TinyFugue. Using scripting in TinyFugue, users will be able to customize a GUI down to its most basic behaviors.
*WdS Tools* is a project aimed to create various tools for the browsergame *Andaloria* like a mapviewer, a guild internal map, a combat calculator and a taxes calculator. The mapviewer displays terrain, towns, units and borders.
COREL is a 2d game engine. It is written in C++ and uses the SDL and OpenGL libraries. COREL Stands for Core, Object, Resource, Event, Logic. It is still very early in development.