Search Results for "java text based game engine" - Page 4

Showing 237 open source projects for "java text based game engine"

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  • 1
    caravANDroid

    caravANDroid

    A free open source Android version of Caravan

    A free open source porting to Android of the card game Caravan. COPYRIGHT NOTICE: Please note that this project is purely educational and NON LUCRATIVE. This game isn't neither officially licensed nor produced by Obsidian Entertainment, which owns the Fallout Series (© Obsidian Entertainment) and thus the Caravan game itself.
    Downloads: 0 This Week
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  • 2

    2D P2P RPG Engine

    Java Client + JS/Canvas Server-Side System, with maintained Objects

    This has been a big dream of mine, and I've spent the last 5 years learning everything I could about Software Design, Web Design, and most important of all, Game Design, so I could develop my own Game Engine and make games as I pleased, and I figure what better way to make myself popular in the real world than to release an Open-Source 2D Peer-2-Peer Self-Containable Web Server/Client Game Engine, and CHALLENGE other people to make branches for their own spin-off projects. I WANT a project...
    Downloads: 0 This Week
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  • 3

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 4

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 5

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 2 This Week
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  • 6
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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  • 7

    Abysmal Depths

    "Abysmal Depths" is a simple C++-based text adventure game engine.

    This is a game engine which uses certain story files to drive a text-based adventure game with numeric inputs from users, always taking only a maximum of three choices (which can be extended in future versions). There is no limit on the length of the story included. The only constraint is that you should propely index and link to all of the storyfiles in an arc.
    Downloads: 0 This Week
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  • 8
    A browser game framework implemented with Grails. The goal of Little Goblin is to create a game engine that allows you to "just add content" and you will be able to host a game that is only limited by your creativity.
    Downloads: 0 This Week
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  • 9

    Kenny ClassIQ

    A java-based, purely object-oriented chess engine.

    Kenny ClassIQ (read Kenny Classic) is something like my dream project. It is a chess engine with pure object oriented programming with close-to-real-world representation of the game inside the program using OOPS. Initially I thought of doing a similar thing in C++, but after trying to develop my other chess engine Kenny in this route, I found out that it is a difficult task, and switched to using Java for the programming instead. To learn how to do it, I created a similar,...
    Downloads: 0 This Week
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  • 10

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 11
    Sunland Villagers

    Sunland Villagers

    An LWJGL based landscape renderer to become a village building game.

    Currently it's just an LWJGL based landscape renderer. The vision is to create a village building and managing game upon the rendering engine.
    Downloads: 0 This Week
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  • 12
    KludgopolB
    Monopoly clone written in Java for 2-8 players (including computer players) that was designed to make quite a lot of things customisable from the user's point of view. Four board files are included. Two are based on regional variations of Monopoly but with places named after colours instead, the other two are there more to demonstrate what can be done. Hopefully there are no major bugs in the game - I cannot guarantee that there are none, but I've done some testing on Linux and Windows...
    Downloads: 0 This Week
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  • 13
    CraftBukkit-CommandsEX

    CraftBukkit-CommandsEX

    Modular Minecraft server plugin - commands, events, ...

    This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up. No more command collisions, no unnecessary memory and processor overhead on your server.
    Downloads: 0 This Week
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  • 14
    PDSD4TC
    Public Development for the Community Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
    Downloads: 0 This Week
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  • 15

    Pig2D Game Engine

    Pig2D is a game engine for Java that uses a sprite-based interface.

    Pig2D is a game engine that uses a simple sprite-based interface that was made for users of the Scratch language (http://scratch.mit.edu) for translating to "Real" programming languages.
    Downloads: 0 This Week
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  • 16

    Sundering Horde

    Java Game, Simple 2d, for Practice and Examples

    Creating a basic 2d game, using NetBeans and Java, as a method of gaining experience with non-text-based games.
    Downloads: 0 This Week
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  • 17
    Tic Tac Toe - in its basic way

    Tic Tac Toe - in its basic way

    This program is a basic way of the "oldschool"-game Tic Tac Toe

    This program is a basic interpretation of the "oldschool"-game Tic Tac Toe. If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already. This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
    Downloads: 0 This Week
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  • 18
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 19
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 20
    Ragnarok Online Site Engine (ROse) - Free Control Panel (CMS) for eAthena Ragnarok Online server Emulator. Written in PHP language. Use smarty php class for templates. contains many functions for manage eAthena dabases.
    Downloads: 0 This Week
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  • 21
    DimensioneX Multiplayer Game Engine

    DimensioneX Multiplayer Game Engine

    Free MMORPG Engine. Develop and host graphical browser-based games.

    DimensioneX is a free Massive Multiplayer Game Engine. It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat)
    Downloads: 0 This Week
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  • 22
    TicTacToe NotSoDeluxe

    TicTacToe NotSoDeluxe

    A Java Tic Tac Toe Game

    A Java Tic Tac Toe Game that runs in console window/command prompt. Source included.
    Downloads: 0 This Week
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  • 23

    MKEngine

    MKEngine is a game engine for Text-Based games.

    MKEngine is a game engine used for: Meldkamer Simulator. The source is not released YET! We still have some bugs to fix. And the dispatch system is still unstable.
    Downloads: 0 This Week
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  • 24
    A text-based game engine written in java. This will provide methods and documentation for making a text based game.
    Downloads: 0 This Week
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  • 25
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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