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MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
Toterreno is a SUV (4x4 or all terrain) vehicle 3D multiplayer game. It is written in pure java using the JOGL binding for OpenGL. It has the most realistic physics I could manage to code.
A 3d engine focused (until now) on terrain rendering with OpenGL. The final aim is to make a Starfox-like 3d shoot-them-up. Everything is written in C.
OpenSandbox is an open source world editor for the Leadwerks Engine. Based on the commercial Leadwerks Sandbox, OpenSandbox allows real-time terrain editing and entity placement, as well as additional features.
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A 3d platformer, like Super Mario 64. Jump on platforms, solve puzzles, attack the evil armadillos, and other enemy types. Ogre: Video ETM: Terrain deforming Fmod: Sound PhysX: Physics NxOgre: Physics Wrapper for Physx Raknet: Networking
SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.