Showing 2703 open source projects for "source engine"

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  • 1
    JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
    Downloads: 0 This Week
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  • 2
    geek(Game Engine Extensible Kit), is an easy expansion, easy-to-use, object-oriented C++ framework for game development.
    Downloads: 2 This Week
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  • 3
    The Crystal Scrolls is a cross-platform engine for playing "The Elder Scrolls 3: Morrowind" on modern platforms which are not supported by the original release.
    Downloads: 0 This Week
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  • 4
    Simple platformer engine. World is made of blocks/tiles/squares. Has its own controls library and a builtin map editor. Each game will be loaded as a module that can be created with provided tools without the need for programming/altering the engine.
    Downloads: 0 This Week
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  • 5
    3D Realtime Simulation der Evolution des Lebens. Frei erweiterbares Gen/Mutations-System mit Direct3D-Engine. <b>Wichtig ".NET 2.0 beta"-basierent !</b> Also wird zumindest ein Visual Basic 2005 Express Beta benötigt.
    Downloads: 0 This Week
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  • 6

    njustice

    Simple opensource crossplatform openGL&GLext

    Simple opensource crossplatform openGL&GLext engine with example.
    Downloads: 0 This Week
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  • 7
    Lame MUD

    Lame MUD

    A lame multi-user dungeon engine.

    Lame MUD is planned to be an engine for virtual text based worlds (as opposed to the seizure inducing modern ARPG/MMORPG titles). Currently, it's still in pre-alpha. The sources available for download are not even remotely resembling anything like a MUD. There is a network layer established and the server acts as a one room chat server.
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  • 8
    DimensioneX Multiplayer Game Engine

    DimensioneX Multiplayer Game Engine

    Free MMORPG Engine. Develop and host graphical browser-based games.

    DimensioneX is a free Massive Multiplayer Game Engine. It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat)
    Downloads: 0 This Week
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  • 9
    The Sinnca engine is an open source game engine and suite of development tools.
    Downloads: 0 This Week
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  • 10

    RADical Engine

    An open source MMORPG engine.

    An open source MMORPG engine that will eventually be a platform for others to build their own games off of.
    Downloads: 0 This Week
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  • 11
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 12
    Radial 3D engine is a new engine based on my OK 3D engine. It has a compiler, bump/spec, lights, anims, particles etc. Hidden is virtual render path based on code of Brad Blanchard. For latest source or questions mail me (willemsenfrank@yahoo.com)
    Downloads: 0 This Week
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  • 13
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 14

    The DREAM Project

    DREAM is an Open Source GCS

    ...Think the graphics of Unreal Tournament - Unreal Tournament 2004, without the restrictions, and the simplicity of UnrealED. The engine running DREAM is as yet untitled, and the package will include one game, a sort of interactive dream translator and world builder for the player's dreams using their own unique dream symbolism.
    Downloads: 0 This Week
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  • 15
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 2 This Week
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  • 16
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 17
    An Ogre Bullet wrapper
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  • 18

    MKEngine

    MKEngine is a game engine for Text-Based games.

    MKEngine is a game engine used for: Meldkamer Simulator. The source is not released YET! We still have some bugs to fix. And the dispatch system is still unstable.
    Downloads: 0 This Week
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  • 19
    About SEngine -------------- SEngine is an open source, cross-platform, Java game engine. It builds runnable jars for PCs, Java Applets for web browsers and Android packages for smart phones. SEngine is a work in progress and all features are subject
    Downloads: 0 This Week
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  • 20
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
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  • 21
    (Hopefully) this will turn out to be a similar system to the well known Mirage Source engine.
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  • 22

    Anni#

    Anni is on free open-source C# UCI bitboard chess engine

    Anni is on free open-source C# UCI bitboard chess engine. Now it is half-blank, but it definetely will implement: Alpha-beta PVS search, Bitboard chess representation, Null move
    Downloads: 0 This Week
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  • 23

    WGDIGameEngine

    A simple WinAPI game engine

    The WGDIEngine is a simple game engine that relies solely on the functions naturally provided by the WinAPI. It was developed for educative purposes and is not meant for usage in complex projects, as it is optimized for understanding, not performance. Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for...
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  • 24
    ONSlaught is an ONScripter clone with Unicode support and other features. Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
    Downloads: 1 This Week
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  • 25
    Architect I Gomoku (Engine with GUI)

    Architect I Gomoku (Engine with GUI)

    Gomoku Game: Playing with Computer

    This is the first step of a board game engine development plan "Architect". The first version will be playing the classical Gomoku game, and this version is called "Architect I". This project also shows the rich features of the next generation Java graphical user interface. The GUI of this application was built using JavaFX 2.0 which was entirely written in Java. Although as been announced, JavaFX 3.0 will be integrated into JRE in next year, at this point, you still need a separate runtime...
    Downloads: 0 This Week
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