Your applications are all built differently, but they all need to perform. NeoLoad simplifies and scales performance testing for everything, from APIs and microservices, to end-to-end application testing through innovative protocol and browser-based capabilities.
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
Build a scalable voice experience with the API that's connecting millions around the world.
With Twilio Voice, you can build unique phone call experiences with one API, to create, receive, control and monitor calls with just a few lines of code. Create an engaging voice experience that you can quickly scale and modify with a wide array of customization options and resources.
SmallBASIC version of the Daleks game, based on the Dr. Who TV series. Crash the Daleks into one another, avoid their debris while leading others into it. Teleport randomly when cornered and blast all surrounding Daleks with your Sonic Screwdriver!
I am addicted to this simple game, BubbleBreaker. It is a J2MEgame - means if your phone or handheld runs JAVA, try this simple game. There are lots of advanced features that would be added to this game in future.
PRTG Network Monitor is an all-inclusive monitoring software solution developed by Paessler. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine, PRTG Network Monitor optimizes connections and workloads as well as reduces operational costs by avoiding outages while saving time and controlling service level agreements (SLAs). The solution is packed with specialized monitoring features that include flexible alerting, cluster failover solution, distributed monitoring, in-depth reporting, maps and dashboards, and more.
G3tr1s is another open-source J2ME clon of Tetris. Fulfill a level quota to get to the next level. Game is finished when all levels have been passed, or a block reaches the top of the block-stock. Various statistics are recorded to hi-score tables.
A Mobile phone game/base code or other games. This will be a J2ME 3D game. To begin with, it will focus on the Shell To Sea campaign, see : http://www.corribsos.com/ The future idea is to develop games for all sorts of similar campaigns. they have a sayi
This game runs on J2ME platform, requires MIDP2.0. The test of this game is success on Motorola e398 and C975, I cannot guarantee it can perform well on other mobile phones.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
It is a game framework on the cell phone, develop using j2me, base on CLDC and MIDP, it will be a general framework, and will be some special sub game engine on it.
Rekursiv Sudoku is written in J2ME with MIDP 2.0. Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
JCaro is a version of Gomoku, an popular game. It was written by using J2ME and can run on mobiles supporting Java. It is very small, just 6kb, and can run unchanged on any device.
Fly a WWI plane to take out targets on the ground and in the air with destructable terrain and other goodies. A port of While True d.o.o.'s award winning game for Nokia Series 60 phones to the MIDP 2.0 standard for J2ME-capable devices.