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iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
A little arcade game written in C++ using the Ogre rendering engine, Audiere and Kranf's XML parser. The game was inspired by the coloney defence game where you shoot down alian spaceships with lazers.
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
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BYOJeopardy is a program to create and play Jeopardy-like games. BYOJeopardy helps you easily build and display jeopardy games. Also, you can export boards to html, so you can play anywhere. This a great tool to use for reviewing topics in the classroom.
Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
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This is a ban log parser for BlackBagOps's Battlefield Remote Server Manager. It will take a adminlog.csv file from your server manager and create useful statistical information from it.
PsyberStats takes game logfiles obtained from the client and parses them. It then outputs HTML statistics using a user-provided theme file. Users may add their own support for additional games. Users may also create or modify themes to change the HTML.
MapX is an EverQuest map viewer / annotation tool and log parser. This is a C# project created using Visual Studio.NET. It lets you read .MAP format vector files and view, pan, zoom, and add annotations to maps of EverQuest zones.
HeldenStats transforms the logfiles of the game CounterStrike into a detailled statistic. Every Player is presented with its kills, deaths, weapons he used and many more features. The Output are HTML pages, which can be shown to the whole world easily in
This is a counter-strike log analyser. It is composed of a ANSI C daemon, and a set of php scripts to display. The daemon parses half-life server log files or in real time to extract data to a mysql database. Then, php client diplays.
Jackpp is a log analyser and statistical generator for the game Counter-Strike. It is capable of processing the logs, using alias files, and outputting the statistics in an easy to read html format. It is written entirely in standard C++.
hlparse is, as the name would suggest, a Half-Life log parser and interpreter. Half-Life dedicated servers produce data output in a standard format (although they didn't in the past) which is relatively nice to parse.
Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
Software parser for Vampire that turns the large and somewhat convoluted
text file into a SQlite database. Parser is written in C. This is not
intended to be a project for public consumption and no support will be
given.
Command line parser that modifies C++ objects through calls to their member functions. Perfect for tweaking variables in run-time in games. Together with a graphical representation it will operate like the console in Quake.