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NOTE I HAVE MOVED THE PROJECT TO GITHUB:
https://github.com/lassefolkersen/highfrontier
Simulation / strategy game depicting nothing less than the immediate future of the entire world as we know it today. As a country or a multinational company the player researches and builds in order to shape the future of the globe and beyond.
Call Bridge is a popular cardgame. I wrote this to see if I can create a GUI based cardgame in less than 15 KB by replacing images with UNICODE characters. The player plays a game of Call Bridge (*duh*;) against 3 bots. GUI FILES NOT UPLOADED YET.
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This is a plugin for pidgin to play board games with other people who also use Pidgin and this plugin. The goal is to create a board game framework plugin for pidgin which can be easily extended to use a wide variaty of rules.
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Tien Len (Thirteen) is a cardgame where the goal is to get rid of your cards by creating ladders of cards against your opponents. Written in C# for Microsoft's .NET Framework version 4.
Viking's Story is a tower defence game based on Norse mythology. Its main goal is (will be) to once again catch Loki and his monstrous children to save the world from total devastation, before the prophecy told.
A collection of C# proyects Im currently working on right now: -Olympia PBEM Report Parser, to later be used to build a mapper and AI bots -Atlantis PBEM Report Parser, to later be used to AI -CCG XML Definition, Define any CCG game using XML
This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.
DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
A open source puzzle game made in blender 3d. Featuring a point and click interface, a constantly updated pool of levels and much more. Controls are easy, the arrow keys rotate the camera, and the mouse clicks to interact.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.