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"Arcane Cards" is a 2.5D multiplayer fun realtime Strategy-Action-Game in which you take control over your an army and enter the fray against another. At your side you have powerful magic in the form of cards, sapping your foes and boosting you.
Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
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A rules enforced play environment for Magic: the gathering tcg and an AI capable of playing magic with decent amount skill and making no play mistakes. (that could be found by a person) while mantaning resonable resource usage. Looking for developers
Synesketch is a software library with synesthetic abilities, made for Processing digital artists. Its code serves as a medium between words, emotions, and images. Synesketch homepage: http://synesketch.krcadinac.com
A .NET framework for the game of diplomacy. It will provide a mapper, server/tournament manager and an easily alterable client amongst other helpful tools.
Learn basic constraint logic programming by solving logic word puzzles. Go to http://eclipse.dougedmunds.com . This tutorial will show you how to solve easy 1 star to hard 5 star puzzles, using the eCLiPSe-CLP language (available at http://eclipseclp.org/).
Don't confuse this programming language (a prolog language) with the IDE for Java.
Sourceforge is no longer being updated! This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
The designer portion is currently on hold.
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A C++ neural network toolkit. This project is a C++ library for adding, potentially complicated, neural networks to any project. libNervousSystem is developed in conjunction with the GUI tool, Nervous System Designer, to easily generate...
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
Basically, Seniorchess is a Java powered chess game with artificialintelligence. It uses preknown strategies about chess and it learns your new strategies.
IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificialintelligence which plays as him and the player can look action with 2D or 3D view.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificialintelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.