Showing 35 open source projects for "texture opengl"

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  • 1
    NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
    Downloads: 0 This Week
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  • 2
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 2 This Week
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  • 3
    Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
    Downloads: 0 This Week
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  • 4
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 5
    "Shoot shoot" is a shoot 'em up game, provided by a level-editor and player.You can create your own level inserting enemies,texture and landscapes.
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  • 6
    MScript is a C/C++ library. It has got OpenGL like design and is to be used as an OpenGL component. The library defines a material description script, similar to C. Support for texture loading, extensions, multi passes, multi lods, multi techniques ...
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  • 7
    OpenGL 3D engine. Reads .obj file with texture in jpg or tga file format. Multi models loader Multi matérials. Collision détection. Octree subdividing. SpaceMouse implementation.
    Downloads: 0 This Week
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  • 8
    Visualizzatore oggetti.Prova progetto OpenGL. Setup API, mesh loader, input manager, texture blitting, font manager. Questo progetto mette insieme gli insegnamenti dei tutorial per OpenGL in un aplicazione demo che visualizza un oggetto in uno spazio 3d.
    Downloads: 0 This Week
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  • 9
    Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
    Downloads: 0 This Week
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    Nectar: Employee Recognition Software to Build Great Culture

    Nectar is an employee recognition software built for the modern workforce.

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  • 10

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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