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Red Hat Ansible Automation Platform on Microsoft Azure
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The Fallout 3 Terminal Hacking Solver (F3THS) is designed to aid in hacking the terminals within the video game Fallout 3. You simply input the available words and the F3THS will assist you in solving the correct password.
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The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
Have you ever seen a movie where someone just magically breaks in to the FBI using some terminal program that spits out nonsense in green text? Now you can do that too!
atrogue is a "Rogue-like game" - a certain kind of turn-based, single-player dungeon exploration adventure - for text terminals on computers with Unix-like operating systems.
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LINeup4 is a connect four game using a terminal interface which doesn't need any graphic libraries. This game is also known as four in a row or connect4. The game is won by lining up four of your pawns in a row, in a column or diagonally.
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
JVRMUDClient is a simple client for MUD ( Multi User Dungeons ) written in java. Supports mini-map, colourful ansi terminal, will support triggers, scripts,...
This is a bash script that will duplicate the effect of the matrix in a terminal. It is composed of 3 files all of which are required for proper execution.
All games suck. This one just sucks more! Bad Boulder-Dash clone for unix terminals in ASCII graphic. Turn-based. All source-code comments are in czech language as I did this for school.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
Dreamgate aims at providing MUD players with scriptability on par with zMUD or MUSHClient. Currently we are working on the core processing and scripting architecture. The client can be used as a proxy between the server and a graphical client.
SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
TkMOO-SE is the evolution of TkMOO which is a multi-platform MUD/MOO client written in TCL. We are incorarating the latest advances in MOO including full MCP 2.1 support.
The original source can be found at www.awns.com/tkMOO-light
The Kava Telnet Application is complete telnet and SSH application featuring pluggable modules for easy customization. This is an up-to-date "fixed-and-patched" fork of the fantastic JTA project by Matthias Jugel and Marcus Meissner.
InterRED is a computer network hacking game in the vein of Uplink, although based in the world of terminals and commands lines rather than mouse clicks. The game will feature a single player story and randomly generated worlds for maximum replayability.