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You can play with enJoypad any game without joystick support, new features like move the mouse pointer, key auto-repeat, Qt4 GUI design and easy script interpreter.
Mac OS X launcher/wrapper over FreeSCI, the portable interpreter for games written for the Sierra On-Line's SCI system, located at freesci.linuxgames.com.
Kwest is a port of the popular Unix Frotz interpreter to KDE, wich allows you to play interactive fiction (adventure games) written in the Inform format.
Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
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A rewrite of the QuakeC VM interpreter from Quake, as a single C++ class with a simple interface. Features built-in automatic zoning and unzoning of strings and improved flexibility. Run multiple instances of several different progs at once.
Glulxek is a Glulx interpreter for Palmos 5 written in C with prc-tools. Glulx is a 32-bit virtual machine modeled for Interactive Fiction. The project is based on cheapglk, glulxe and kronos.
A .NET library and associated tools which provide a simple Windows-based interface for browsing and manipulating the resource files of games that are compatible with Sierra On-Line's LSCI version of their Creative Interpreter.
My end of class project in c++ (stage 1). Simply the classic mastermind board game. See -> Mordecai Meirowitz. The game runs within cmd, command line interpreter, and have only been tested on windows 2000 and xp.
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New RAW - an Another World / Out of this world interpreter. Based on work of Gregory Montoir. Original game is by Eric Chahi / Delphine Software. You'll need datafiles from original game to use this interpreter.
Bipolar Attitude Shell (biatsh) is a command line interpreter that will sometimes back-talk or play hard-to-get when you ask it to do something. It may also get upset if you don't pay enough attention to it...
MyUO is an Ultima Online server emulator, which permits to create your own UO world in a few minutes.
It offers total customizability and great stability, thanks to its Perl interpreter, the solid C++ base and the internal MySql DataBase engine.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
FreeKyra is a Free implementation of the engine used to play Westwood's "Legend of Kyrandia" adventure game. This project will start as an image viewer, then will hopefully evolve into a game interpreter (like ScummVM).
hlparse is, as the name would suggest, a Half-Life log parser and interpreter. Half-Life dedicated servers produce data output in a standard format (although they didn't in the past) which is relatively nice to parse.
John's Zcode InterPreter. Runs Infocom & Inform bytecode images (games). Supports all UNIX with termcap/curses, DOS w BCC and MSQC, OS/2, and in progress is a cross-platform GUI front end using wxWindows. Unicode/multicodepage support is planned.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.