Showing 37 open source projects for "gpu"

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  • 1
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 2
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. ...
    Downloads: 1 This Week
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  • 3
    yLib Game Engine

    yLib Game Engine

    Advanced 2D/3D(CPU,GPU) Game Engine Library

    Advanced ATL based 2D/3D(CPU,GPU) game engine library, Provided for ATL based platforms (vb6,...) for gaming purposes Game scripts ,renderer ,automation ,specified material objects ,and more segments It's nice,easy and fast to create a game using yLib, Thank you - download it and enjoy
    Downloads: 0 This Week
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  • 4

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    ...The velocity texture is run through an HLSL shader to update the velocities, and then the same sort of thing occurs for the position texture. This allows these calculations to be done on the GPU rather than CPU. The final shader pulls these values from the textures to place and render each particle. This demo includes controls like left-click to attract particles to the mouse cursor, right-click to repel. The mouse controls are poorly mapped to the 3D environment, so expect it to be a little off.
    Downloads: 0 This Week
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  • Award-Winning Medical Office Software Designed for Your Specialty Icon
    Award-Winning Medical Office Software Designed for Your Specialty

    Succeed and scale your practice with cloud-based, data-backed, AI-powered healthcare software.

    RXNT is an ambulatory healthcare technology pioneer that empowers medical practices and healthcare organizations to succeed and scale through innovative, data-backed, AI-powered software.
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  • 5
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  • 6
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    ...In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
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  • 7
    ZumbiEngine
    Uma poderosa Engine para games.
    Downloads: 0 This Week
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  • 8
    iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
    Downloads: 0 This Week
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  • 9
    This is an advanced, GPU- and CPU-consuming pong game using DirectX, advanced HDR lighting, high quality texturing, and detailed 3D models.
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  • BoldTrail Real Estate CRM Icon
    BoldTrail Real Estate CRM

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  • 10
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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  • 11

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
    Downloads: 0 This Week
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  • 12
    .... ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!
    Downloads: 0 This Week
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