Showing 53 open source projects for "c tcp"

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  • 1
    ► WORK IN PROGRESS ◄ A naval battle game in unix enviroment. This project is developed in C language and it uses the TCP/IP protocol for clients/server(multithread) communications. The users interactions are done by command line: there isn't any GUI
    Downloads: 0 This Week
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  • 2
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 6 This Week
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  • 3
    A TBS (Turn-based strategy) of mounted turret warfare. Adjustable projection and speed of projectile, choice of map and position of turret. TCP network play functionality. Provides extensive game configuration with random map generation.
    Downloads: 1 This Week
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  • 4
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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  • 5
    MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
    Downloads: 0 This Week
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  • 6
    A peer to peer chess application. It allows two users to battle e/a other over a LAN or WAN (needs a TCP port listening. Proper networking skills required if you are behind a firewall). Based on Gnome Chess, but re-written in C++ with a nice XML backend
    Downloads: 0 This Week
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  • 7
    A C++ Game Engine. It will support OpenGL and Linux with later conversion to a Mac environment. The engine will hopefully have TCP/IP support with a dedicated server or a server/client combo.
    Downloads: 0 This Week
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  • 8
    FULL METAL PLANETE is french old turn based strategy game multiplay via tcp/ip for win32. My english is not perfect but i try ( I am french ).
    Downloads: 1 This Week
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  • 9
    QBubbleMP is a game for the mobile platform Symbian OS - UIQ. It is a clone of Bust-a-Move / FrozenBubble, but adds a Multi-Player option over TCP, designed much like xBox Live. The QBubble Deamon is also an open source project.
    Downloads: 0 This Week
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  • 10
    The Chatting Zone (TCZ) is an advanced, user-friendly multi-user environment for social (Chat) or gaming (Adventure) purposes either privately over any network supporting TCP/IP, or publicly over the Internet. It is based on TinyMUD and UglyMUG.
    Downloads: 0 This Week
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  • 11
    Tarot Master Plus
    Multiplayer tarot game (3 / 4 / 5 players) in TCP/IP. Easy and user-friendly interface. In french only.
    Downloads: 0 This Week
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  • 12
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 13
    a-renet is a distributed chat and multiplayer games network for UNIX. Supported games are client-server, TCP based games.
    Downloads: 0 This Week
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  • 14
    This is an openGL version of "Connect four 3D" (german: "Vier gewinnt 3D") for MS Windows 2000/XP. It is played on 4 x 4 x 4 field. The player who first connects 4 of his tokens in a row, diagonal, etc wins. Single- and multiplayer (TCP/IP).
    Downloads: 1 This Week
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  • 15
    Vetris is an open source version of tetris. Vetris will be designed to run on many platforms. There will also be enhanced gameplay and multiplayer via TCP or UDP ability. The aim is for Vetris to run on any computer without installation.
    Downloads: 0 This Week
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  • 16
    NetMagic allow to play Magic The Gathering over TCP/IP.
    Downloads: 0 This Week
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  • 17
    A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
    Downloads: 0 This Week
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  • 18
    Glassbricks is a tetris like game with a pretty glass style interface . Glassbricks is written in C/C++ using SDL . It isn't only another tetris like game. it has the capability to establish multiplayer games via TCP/IP . Support Linux and Windows.
    Downloads: 0 This Week
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  • 19
    Digital Dungeons and Dragons is a multi-player computer game closely based on Dungeons and Dragons 3rd ed. It consists of a client and server communicating by TCP/IP. The client will have 2D graphics using the SDL library.
    Downloads: 0 This Week
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  • 20
    This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox). The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
    Downloads: 7 This Week
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  • 21
    gl-Moku is a circles-and-crosses (gomoku) game, with a twist: the game board is the surface of a torus, and thus it folds upon itself. It uses OpenGL & SDL for graphics. TCP/IP internet play supported, and there is an AI to practise against.
    Downloads: 0 This Week
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  • 22
    Schlange 2 is a 3D OpenGL snake-clone that can be played over TCP/IP based networks against other human players or AI opponets.
    Downloads: 0 This Week
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  • 23
    Our project will create a cardtable, then allowing users to connect to it via TCP/IP. It will allow the players to play virtually any cardgame available. The cards will be moved using drag 'n' drop, like the standard windows game.
    Downloads: 4 This Week
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  • 24
    This is a card game with tcp/ip networking support. It works a bit like freeciv. The server is stable but the client is on initial stage designed to use SDL for GUI. It has already basic (really basic) AI support but this is being worked on...
    Downloads: 0 This Week
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  • 25
    A Project to use the Doom Source to redo the game engine and add new features like OpenGL...TCP/IP networking...Wider support for sound...The engine will basically be rewritten.
    Downloads: 0 This Week
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