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Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
This project is an unofficial map editor for the game Galactic Civilizations 2. Due to time constraints, this project is no longer under active development.
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The first CGEmpire community project. Members of CGEmpire.com will develop a full game using XNA technology with the free XNA Game Studio Express in C#.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The Alexandria Project is a star-based MMORPG. Alexandria focuses on, "knowledge is power." Nearly everything within the game can be scripted, and the game itself is designed around the idea of a warring and chaotic society.
.Net Image Lib is a small image library written in C#. It will be capable of loading different graphics formats (bmp, tga, png, etc). At the moment this is a learning project to improve programming skills in C# and unit testing.
SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
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This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
Diablo 2 D2S Savegame Creator, Editor, and Modifier by -=Wraith-Lunati=-
All submissions of code to help this project will be listed in the sourcecode and --thanks argument of
this program. This program is only console based, and written in C++.
This project was created for the game development competition being put on by RIT's Society of Software Engineers in 2006-2007. The project itself is one of roughly 8 games entered into the competition.
This project aims to create small programs for different jobs. Some of the public files, that this project will work on work, with RunUO an Open Source Ultima Online Emulator.
The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
GeNova Project is based on SunUO and RunUO Server and Scripts and provide a MMORPG Ultima Online Server with new features and easy configuration, customization, integration with MySQL Database Server.
Swift Engine provides classes and interfaces to help in the fast and easy development of 2D games under the .NET framework. It uses Managed Direct3D and it's written in C#. It provides support to advanced functions like Pixel Shader or render to Texture.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
Written in C#, nMagic is running on Windows. This game has been written to enable players to play over the internet with full rules support and up-to-date cards definition. PROJECT CLOSED We've just noticed there was another magic program, full featured