Showing 684 open source projects for "lua"

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  • 1
    The main idea behind this project is to create an modification / expansion pack for the PC game Supreme Commander: Forged Alliance. It's being created by the community of the game for the community. We have no affiliation with GPG or THQ.
    Downloads: 0 This Week
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  • 2
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 1 This Week
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  • 3
    The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
    Downloads: 0 This Week
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  • 4
    Pickit Revolution 2.1 This project is an upgrade of PR2 for AwesomO. The goal is to make PR more comprehensive, detailed and liberal than the previous version(s).
    Downloads: 0 This Week
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  • 5
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
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  • 6
    Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
    Downloads: 1 This Week
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  • 7
    SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
    Downloads: 1 This Week
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  • 8
    Thor has currently the aim to render the most realistic space scene
    Downloads: 0 This Week
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  • 9
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 10
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 11
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 2 This Week
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  • 12
    IDE de desarrollo para el lenguaje de programación LUA, utilizado para programar en la plataforma de Sony PSP.
    Downloads: 0 This Week
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  • 13
    An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
    Downloads: 0 This Week
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  • 14
    A lobby framework for online games to be able to connect players
    Downloads: 0 This Week
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  • 15
    A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
    Downloads: 0 This Week
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  • 16
    Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
    Downloads: 0 This Week
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  • 17
    I am very sorry about my poor english. This project is for develop a game server, which is named "RioServer".
    Downloads: 0 This Week
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  • 18
    The Achaean Curing System (ACS) is a modularized plugin in Lua for the client application MUSHclient designed specifically to track and control combat related and other variables within the MUD Achaea.
    Downloads: 0 This Week
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  • 19
    It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
    Downloads: 0 This Week
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  • 20
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 21
    A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
    Downloads: 0 This Week
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  • 22
    Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
    Downloads: 0 This Week
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  • 23
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 1 This Week
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  • 24
    A 2D Top-Down MMORPG framework for creating console style RPG games in a multiplayer environment with modern operating systems
    Downloads: 0 This Week
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  • 25
    Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
    Downloads: 0 This Week
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