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Mathgam is simple mathematical game aimed for children from 4 to 12 years and anybody who wonts to improve his basic math skills. It supports double player on single computer. Made for .NET/Mono. Have a fun!
"SpriteEditor v.RO is a generator designed to RPGMaker Sprites and Sprites designed for use in" Ragnarok Online. "
Using a simple system, connects, organizes and assembles the Sprites to leave in one piece.
The project was to build a fully playable tic tac toe game with an AI.
It gives the choice to play with or without the AI and to upload your scores to a website.
my AI is nicely competitive.
I made this as a school project with ms visualbasic .net 20
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OpenLabyrinth is a web application for authoring and delivering virtual patient and other decision path and maze-like activities. It is written in ASP/VBScript and requires an ODBC SQL database.
Auto Quest will be a clone of Progress Quest with some more features, like choosing what stats you want to level and so on. Anyone that wants to help with planning / programming please contact me: AutoQuest@hotmail.com -also on msn if you prefer IM
Homo-Topia is a game I made some years ago to better my programming skills. Now it's time to improve them again and thus Homo-topia 2. :) Please read : https://sourceforge.net/projects/homo-topia25/forums/forum/1101679/topic/3797176
Español: Un conjunto de proyectos realizados por la comunidad CaosG. Desde juegos de navegador hasta aplicaciones. English: A set of projects undertaken by the community CaosG. Since browser games to applications.
Stand-alone "Jeopardy!" game that allows you to create, modify and play your own jeopardy boards. Game play is a 2team format, and is meant for, but not limited to classroom use. Please leave feedback on this program, through support/ email
MNGEdit is an music editor (and player!) for the music files used in the Creatures 2, 3 and Docking Station games by Creatures Labs. Developers may also use the underlying libraries for their own projects - MNG is a scripted, sample-based music syste
This is an intuitive brickset editor (*.brk) for the OpenSNC game engine. Level designers use brickset files while constructing levels, normally producing them with a text editor. A better way is a graphical editor designed specifically for the job.