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The sudokuSolver can solve sudoku puzzles for you. It may take only about a few seconds for the simpler puzzles, but for harder ones it usually takes about a few minutes. You can also play any puzzle you get across in newspapers, magazines and internet.
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Python Sudoku is a text and graphical program (gtk interface) to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write a image (png, jpeg, etc) with a sudoku.
Rekursiv Sudoku is written in J2ME with MIDP 2.0. Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
Helps you play Sudoku. Named after the inventor. Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Java code.
Rush Hour Puzzle Solver is a small C++ program that reads a Rush Hour board from a text file and produces a nice PostScript file that shows the shortest solution.
Developing a system which can deduce all demonstratable truths in any particular game of Clue/Cluedo. Once complete, this system will be used as the basis for the creation of an AI clue player.
The SuDoku Solving Assistent is a Java application meant as replacement of pencil and paper to solve SuDoku puzzles. It can automatically remove identified numbers from boxes in same block, row or column. A MIDlet for mobile phones is also available
This is the Sudoku board game.
The game is written is Java and thus requires Java Virtual Machine installed - Avalilable for all OSs.
The game creates an initial Sudoku board and later checks the player's solution.
A distributed game, built on top of ParaEngine. Player may have its own game world hosted like a personal website on its PC or other web severs. ParaEngine is a simple yet comprehensive 2.5D computer game engine developed for this game.
EasySok is a sokoban game for KDE. It is themeable, has a level editor and a solver, various import/export functions, a retro mode and other nice features.
Gaia is a java based volume rendering library that uses OpenGL. This project focuses on the rendering of images using ray-casting and Jini's JavaSpaces for parallel processing abilites.
Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.
This project aims to provide a integrated development interface for dynamic character (as in human, not letter) animation. The animation engine uses a simplified fast IK-solver for flexible animations which is also available to users.