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This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame.
This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
NetrisAttack is a Java based game based on the SNES game TetrisAttack with enhancements made to gameplay. NetrisAttack is designed for online play using our server software. The server provides a chatroom and player statistics.
ShamStats is a program which parses server logs from Counter-Strike:Source servers and then outputs all player statistics in HTML. Written in JAVA, this program runs on all platforms with JRE.
Although it was planned as an simple java based mp3 player, ogg vorbis and wav format are supported either.Mp3 and ogg metatags are read. Uses javax.audio, javazoom, skinlf, swing.
JSchafkopf Arena is a Java based game engine for the popular german game "Schafkopfen". The engine provides a Player Interface to let programmers develop their own "Player". The Arena runs a number of rounds to determine the best player programm.
KNCpong is a Pong clone of the classical arcade game. This game is open source applet written solely in Java. Includes 1 player action against a CPU opponent. As the game progresses, the CPU player will become quicker and smarter. Support for Java 1.3+
A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
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This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
A completed Zelda old school SNES style single player and multiplayer adventure game in Java . It stars a dwarven warrior on a quest to collect crystals for his king. A skillfull lizard ranger joins him in mulitplayer mode.
UrTAA shows accuracy of Urban Terror player parsing qconsole file via a perl program. HTML tables show statistics (accuracy based on areas) and ranking (Death/Frags/Netto). UrTAA is customizable: you can change appearance of HTML page produced.
A darts game tracker. DarTra is a comprehensive framework to implement, play and track darts games. This allows statistical analysis of your progress as a darts player.
WmTipp is web based application for tipp games on soccer tournaments like world championships. WmTipp includes rankings, match administration, player administration, score evaluating, submitting tipps. See http://patrick.spieleck.de/test
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
A multi-player, online, turn-based starship combat simulation game.
StarFleet Battles is a teriffic pen-and-paper game that lets you command a starship from the StarTrek(tm) universe. It seemed like the perfect next step would be to create a computerize
A Massively Multiplayer Online RolePlaying Game/WarGame hybrid, set in a multi-planar universe. It will feature 1st-person 3D graphics for the RPG part, and free-camera 3D graphics for the WarGame part. Parts of the game can be player-hosted.
Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t
PenguinCards is a java-based Card game. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.