Showing 2703 open source projects for "source engine"

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  • 1
    This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
    Downloads: 0 This Week
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  • 2
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
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  • 3
    The objective of the Project Clone is to develop a new engine that runs the fight game engine MUGEN also be an engine that assists the development of any kind of games.
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  • 4
    Graphics engine for use with Windows games.
    Downloads: 0 This Week
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  • 5
    A series of tutorials that demonstrate the use of the Irrlicht 3D engine with Java via the Jirr bindings.
    Downloads: 0 This Week
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  • 6
    A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
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  • 7
    morph is a complete game engine based on the ioquake3 engine, the goal is to implement an engine that can have more actual features for the current generation of games.
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  • 8
    A general purpose game engine for win32 platform.
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  • 9
    3D engine for the PSP. With simple development interface and portability to other platforms.
    Downloads: 0 This Week
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  • 10
    The JmeTechGround is a project which is a first step into the direction of developing an online role playing game in java using the JMonkey Engine.
    Downloads: 0 This Week
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  • 11
    Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
    Downloads: 0 This Week
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  • 12
    VampireSlayerSimpleGameEngine (aka vssge) is a very simple game engine written in C++. New stuff comes soon.
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  • 13
    OpenEL is an attempt to create an open source cross-platform engine layer to ease developement of games and similar products. It abstracts a Task- and Threadmanager, Graphics (+ GUI), Audio, Physics, an Eventsystem and loads common files www.openel.org
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  • 14
    PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
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  • 15

    Wonderbolt

    A C++ game engine based in SDL

    Wonderbolt it's a 2D game engine based in SDL, with the objective of be flexible and multiplatform.
    Downloads: 0 This Week
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  • 16
    Greedy Engine is free open source shader-based 3D engine written in OpenGl.
    Downloads: 0 This Week
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  • 17
    An object-oriented 3D game platform/engine written in C++ to be maintainable and take advantage of modern hardware.
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  • 18
    Morrowind Remake is an attempt at remaking the Elder Scrolls 3:Morrowind game engine using OGRE. The main aim it to extend the modding possibilities and increaseing the graphic cabibilities.
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  • 19
    Knirpskrieg is a fast 3D-Shooter based on the Lychgate Engine (LYCC). It is dedicated to its original developer Markus "Lyr" Hillbrand. Read more about it here: http://knirpskrieg.sigon.org/index.php/Knirpskrieg
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  • 20
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  • 21

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand.
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  • 22
    Yet another Real-Time Strategy game...
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  • 23
    Open Strategy Game Architecture is a framework for game creation.
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  • 24
    ratunku is an open source project created on SR at PG/GDA/PL.
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  • 25

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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