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An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.
Clone of the great, old and unforgetable SimTower of Maxis.
Created using XNA Framework (4.0) and C#/.Net
Many new features are planned (More elevators, Multiplayer, online ranking).
A lot of work to do - any help is welcome :-)
Create a framework and games to play card games with C#. Rankings will be kept for all games and AI players will be created to fill in any gaps if there are lack of players. Sheepshead will be created first with this framework.
Piritonio is a innovative chess engine based on Static Memory Access Piece In Move (SMAPIM). Piritonio are developed in C# with .NETFramework, interact with UCI protocol
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A wide extensible XML game framework to Microsoft XNA Game Studio. It provides the main base classes your XNA game may need specialize. Integrated with XNADev.ru´s XNA Bullet Physics port. http://www.maistresgames.com.br/
A generic framework for making a Online Role Playing Game (or another type of online game) based on .Net. It is designed with the Noob in mind, but it is a good baseline for anyone wanting to start a new ORPG project.
Cleans up leftover setups when installing games with Steam.
When installing games from Steam on Windows the setups leave behind many files that are not needed any longer and consume disk space. These include .NET and Visual C++ runtimes, XNA framework, and DirextX files. Many of these files are very old versions that have no purpose and only one of many is actually used.
This software detects them based on their hashes and deletes the files outright clearing up disk space.
Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.