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Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
A lightweight game server framework implemented with Actor Model
Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.