Showing 3 open source projects for "remote support software"

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    Grasscutter

    Grasscutter

    A server software reimplementation for a certain anime game

    Grasscutter is an open-source Java server reimplementation for a certain anime-style online game, created for private server emulation and research. It uses Java 17, MongoDB, and Gradle, and it has an ecosystem that includes documentation, a launcher, plugins, and community tooling. The project allows users to run a compatible server environment for specific supported game client versions, but it is not actively maintained in the same way it once was. Current documentation warns that version...
    Downloads: 5 This Week
    Last Update:
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  • 2
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside...
    Downloads: 4 This Week
    Last Update:
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