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A fast, scalable, distributed game server engine/framework for C++
A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
TeamSwitch is a perl script connecting an America's Army Operations (AAO) game server to a TeamSpeak (TS) server. TeamSwitch moves players on the right TS channel, according to the AAO team they belong and their status (live/dead).
...Complete reprogramming is taking place.
gDome// is a set of programs for creating a community for multiplayer games like Quake3 or Half-Life. It also includes gQuery//. A php game server query script.