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  • 1
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year. In the meanwhile keep up to date with the project progress in the forum or check the latest designs!
    Downloads: 0 This Week
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  • 2
    php based board game server daemon. Initial game support will be for a monopoly(tm) clone. Other board and card games will be added. Will support ascii (telnet) play and front ends.
    Downloads: 0 This Week
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  • 3
    The projects purpose is to provide an easy-handle for Linux dedicated game servers.
    Downloads: 0 This Week
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  • 4
    Game Server Configulator - Minecraft
    Game Server Configulator (Originally by Martin van Spanje of www.p-edge.nl) is a Minecraft server launcher and manager for the Mac platform.
    Downloads: 0 This Week
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  • 5
    This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
    Downloads: 0 This Week
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  • 6
    web page that display real-time information about several Online Game Servers by parsing log file
    Downloads: 0 This Week
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  • 7
    Game-Tracker is a game server browser written in C# for the .NET platform with the goal of being a powerful, fast, full-featured game server browser and administration tool. Official homesite at http://www.game-tracker.com/ .
    Downloads: 0 This Week
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  • 8
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication information, as well as an API gateway REST endpoint backed up AWS Lambda handlers to start a game and view game connection information. The Lambda handler always returns a 501 Error (Unimplemented). Single-Region Fleet, this scenario creates a game backend service with a single GameLift fleet. After player authenticates and starts a game (with a POST request to /start_game), a AWS Lambda handler searches for an existing viable game session with an open player slot on the fleet.
    Downloads: 0 This Week
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  • 9
    A small Perl script that allows Steam-based game server admins to create, modify and maintain custom config files for each map in a server’s mapcycle.
    Downloads: 0 This Week
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  • 10
    This Project on to get I386 Emulation integrated into Garrysmod. By using a modified graphics driver able to pass the raw application output directly to the game server to be sent to clients.
    Downloads: 0 This Week
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  • 11
    Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
    Downloads: 0 This Week
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  • 12
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 0 This Week
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  • 13
    Lili Station

    Lili Station

    Isometric space station 13

    Lili‑station is an isometric remake of Space Station 13 built with BYOND’s Dream Maker (DM). It reimagines SS13 gameplay in a top-down isometric view, featuring core systems like medical, engineering, chemistry, combat, cooking, events, interface, and hydroponics—all still in active testing.
    Downloads: 0 This Week
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  • 14
    Live Game Server List (LGSL)

    Live Game Server List (LGSL)

    LGSL (Live Game for PHP 5.4-8+: online status for various gameservers

    LGSL (Live Game Server List) for PHP 5.4-8.3+: online status for Discord, FiveM, Rust, CS, SA:MP, GMOD, Minecraft, Source Query, etc.
    Downloads: 0 This Week
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  • 15
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 16
    A multiplayer text-adventure game server written in Perl.
    Downloads: 0 This Week
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  • 17
    Nereal is a text-based role-playing game server (this genre also known as MUD, Multi-User Dungeon), created especially for same named virtual world.
    Downloads: 0 This Week
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  • 18
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 0 This Week
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  • 19
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). Event and attribute-driven, making it clear and easy to maintain your business. Based on standard C++ development, ensuring cross-platform support. An existing C++ and C# game client for rapid development. Cross-platform support.
    Downloads: 0 This Week
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  • 20
    Nuked-klan is a web portal system dedicated for online gamers community, it provides wars management, teamates management, game server monitoring and many other features. The community is actually active, so your ideas are welcome.
    Downloads: 0 This Week
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  • 21
    This library is a general purpose library for Java programs that use the Open Game Cache (OGC). Information about the Open Game Cache can be found at http://opengamecache.sourceforge.net/ Keywords: master server game server
    Downloads: 0 This Week
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  • 22
    A Launcher for the Open Wow server
    Downloads: 0 This Week
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  • 23
    Generic multi-player game server
    Downloads: 0 This Week
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  • 24
    OpenSourceWeb

    OpenSourceWeb

    An open-source release of previously closed-source Farweb

    This archive liberates Farweb’s previously closed-source SS13 web interface under GPLv3/AGPLv3. Originating from Baystation12’s Luna, it provides webhooks, UI elements, and infrastructure for SS13 community sites.
    Downloads: 0 This Week
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  • 25
    PHP Utilities for PvPGN is a collection of PHP scripts that allow website integration with a PvPGN game server, to display server status, ladder pages, etc.
    Downloads: 0 This Week
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