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NSV13 is a standalone fork/mod of Space Station 13, themed around ship-to-ship combat. Set aboard warships, it allows players to perform roles such as captain, gunner, pilot and crew. It requires compilation via DreamMaker or custom build tools (Windows batch or Unix scripts). The game emphasizes teamwork, wartime strategy, and immersive multiplayer gameplay.
Lili‑station is an isometric remake of Space Station 13 built with BYOND’s Dream Maker (DM). It reimagines SS13 gameplay in a top-down isometric view, featuring core systems like medical, engineering, chemistry, combat, cooking, events, interface, and hydroponics—all still in active testing.
...Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. ...
ApolloStation is a community-driven SS13-derived codebase aiming to evolve the genre. Though specifics are sparse in the repo itself, it builds on SS13 principles with an emphasis on modularity and maintainability.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.