Showing 3 open source projects for "server performance"

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    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 2
    LSJ-Server

    LSJ-Server

    LSJ-Server-Terra (Java Multipurpose Sever connected with MariaDB)

    ...LSJ-Server (Terra) is a high-performance, lightweight socket server built with Pure Java and MariaDB. It offers a robust backend for IT maintenance and MMORPG/RTS games without heavy framework overhead. [Features] Pure Java & MariaDB: Fast data processing & persistence. Real-time Monitoring: GUI for live logs and user management.
    Downloads: 0 This Week
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  • 3
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
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