Showing 2 open source projects for "cpu"

View related business solutions
  • Context for your AI agents Icon
    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

    Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
    Try for free
  • Cloud-based help desk software with ServoDesk Icon
    Cloud-based help desk software with ServoDesk

    Full access to Enterprise features. No credit card required.

    What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
    Try ServoDesk for free
  • 1
    Leaf

    Leaf

    A game server framework in Go (golang)

    ...Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    ...It allows users to administer a game server without having shell access. Panel admins can lock down various features to users, like limit which IPs or ports can be used for each game. You can be assigned a specific cpu priority and on multi cpu boxes, a game can be assigned to a specific CPU, allowing admins to balance servers across CPU cores. Games are started as the user who owns them. So the agent will see that a given Gaming server is started by the owning user. It will launch the game server as the user. This is also useful if admins enforce some kind of user based qutoa policy like disk quota or ulimit settings in Linux/Unix. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next