Showing 2 open source projects for "network data speed"

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  • 1
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online. Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. Visit the...
    Downloads: 7 This Week
    Last Update:
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