Showing 4 open source projects for "source engine"

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    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    AzerothCore is a fully open-source MMORPG server framework designed to recreate the gameplay experience of World of Warcraft’s Wrath of the Lich King expansion in a customizable and self-hosted environment. It is written primarily in C++ and provides a complete backend infrastructure for running private game servers, including world simulation, player interaction, combat systems, and database-driven content.
    Downloads: 11 This Week
    Last Update:
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  • 2

    GameServer

    GameServer is a sophisticated, game server designed for online games

    GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.
    Downloads: 2 This Week
    Last Update:
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  • 3
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Try to write a easy use and high performance game server engine for online games
    Downloads: 0 This Week
    Last Update:
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    Build Securely on AWS with Proven Frameworks

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