Showing 4 open source projects for "game framework"

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    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    ...The project is highly modular, allowing developers to extend or modify game behavior through plugins and custom modules without altering the core engine. It emphasizes stability and “blizzlike” accuracy, meaning it strives to replicate the original mechanics of the official game as closely as possible. The framework is also used as an educational resource for understanding how large-scale online game servers are structured and maintained.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
    Last Update:
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  • 3
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
    Last Update:
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  • 4
    TFOGS is a test framework for quick action game, it's anti-hack, and it provides a complete implementation to reduce lag.
    Downloads: 0 This Week
    Last Update:
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