Over two-thirds of people reuse passwords across sites, resulting in an increasingly insecure e-commerce ecosystem. Learn how passwordless can not only mitigate these issues but make the authentication experience delightful. Implement Auth0 in any application in just five minutes
Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
XQF is a game server browser and launcher for Unix/X11 written using the GTK toolkit. XQF is a front-end to QStat and supports many games including Quake, Quake2, Quake3 and Unreal Tournament.
XQF development is now tracked on GitHub: https://github.com/XQF/xqf
BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
The aim of this software is helping players to create strats for fps online games. Players needs to connect to a game server, then they can draw, thanks to this software, directly on the map so all the team can see what's someone is explaining.
The NNGS (No Name Go Server) is a game server which allows you to play the game of Go over the Internet. It basically runs as a 'deamon' under Unix (though cygwin-port is available) and supports connections from many clients (both graphical and text)
All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye.
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FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
Game-Tracker is a game server browser written in C# for the .NET platform with the goal of being a powerful, fast, full-featured game server browser and administration tool. Official homesite at http://www.game-tracker.com/ .
Eyeball is a chat client and game server browser for the Telstra GameArena service. It is intended to be an open-source replacement for the official "COGS" client that is only available for Windows.
XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
It's a web interface for manage Half-life game server; this interface use MySQL and amx plugins for communicate with the server. You can manage many servers from the interface
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.
A fast and easy-to-use Game-Server-Browser for Linux.
Its ment to be a stand-alone application and not just a front-end
to 3rd party apps like qstat. Req. Kylix3 libs.
CoXServer is a development project aimed at creating a game server emulator for the game Dark Age of Camelot.
The server will be written in C++ and will use a XML backend by default with MSSQL, MySQL and Oracle support in the future.
KYatzy2000 is a network based YATZEE implementation for Linux/KDE. The package conatins a thin client and a multithreaded multi game server designed to be able to run continously. Event if it's mainly designed for multiplayers it also can be played in si
Project is back in progress. Complete reprogramming is taking place.
gDome// is a set of programs for creating a community for multiplayer games like Quake3 or Half-Life. It also includes gQuery//. A php game server query script.