Showing 3 open source projects for "json-taglib"

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    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 3 This Week
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    LinuxGSM

    LinuxGSM

    The command-line tool for quick, simple deployment and management

    ...Visit a specific game server installation page on the LinuxGSM website to check dependency requirements for the game server you want to install. LinuxGSM keeps itself and your game server updated. Using methods available from game developers to update including, SteamCMD, custom JSON or file archives, LinuxGSM can make sure you are running the latest version of your game server.
    Downloads: 3 This Week
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  • 3
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 1 This Week
    Last Update:
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