Showing 8 open source projects for "fast"

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  • 1
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers. Notifications via Telegram, Discord, Gotify, Slack, Pushover, Email (SMTP), and 90+ notification services, click here for the...
    Downloads: 2 This Week
    Last Update:
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  • 3
    LSJ-Server

    LSJ-Server

    LSJ-Server-Terra (Java Multipurpose Sever connected with MariaDB)

    ...LSJ-Server (Terra) is a high-performance, lightweight socket server built with Pure Java and MariaDB. It offers a robust backend for IT maintenance and MMORPG/RTS games without heavy framework overhead. [Features] Pure Java & MariaDB: Fast data processing & persistence. Real-time Monitoring: GUI for live logs and user management. Optimized Networking: Low-latency TCP/IP support. [How to Use] Config: Set MariaDB and Port (default: 10815). Control: Use 'Start' and 'Stop' buttons. Manage: Monitor logs/users and use the bottom command field. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Borg Server (c# MMORPG server framework)
    The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries... Update: this project is not active. You can still use it as a solid base for other projects or research.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Game-Tracker is a game server browser written in C# for the .NET platform with the goal of being a powerful, fast, full-featured game server browser and administration tool. Official homesite at http://www.game-tracker.com/ .
    Downloads: 0 This Week
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  • 7
    A fast and easy-to-use Game-Server-Browser for Linux. Its ment to be a stand-alone application and not just a front-end to 3rd party apps like qstat. Req. Kylix3 libs.
    Downloads: 0 This Week
    Last Update:
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  • 8
    IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
    Downloads: 0 This Week
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