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PHP Utilities for PvPGN is a collection of PHP scripts that allow website integration with a PvPGN game server, to display server status, ladder pages, etc.
Conjunto de aplicativos customizados para distros Linux dedicada para servidores de games open source, com scripts para automatizar o processo de configurar os diversos servidores e games adicionados por padrão.
The aim of this project is to create an universal php only based rcon commander. This script can be installed on any apache/php server. Game server and this script can be on the same machine or not.
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
THIS PROJECT IS NO LONGER ACTIVE, AND HAS NOT BEEN FOR MANY YEARS.
Old: A website application for game clans with sophisticated news system, member management, tagwall, ladder info, game server status, live IRC stats, integration with opensource IRC bot and login system for members.
Nuked-klan is a web portal system dedicated for online gamers community, it provides wars management, teamates management, game server monitoring and many other features. The community is actually active, so your ideas are welcome.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
This is a project with game server hosters in mind. Rather than following protocol changes of CVS this project will have permanent support for protocol 7.6 but will also always update to the latest client protocols of Tibia and will be managed by a team
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
Capture the Flag Scoring System acts as a game server in security games where teams compete against each other by securing their server and hacking each other. Comes with a web form to submit flags and is configurable in many aspects.
LASANGE aims at creating a mostly-automated LAN session administration and management system. It will provide game server management (rapid deployment of game servers) and tournament management in a more advanced and automated way than other systems.
CheckNow! is a PHP-driven web administration tool which supports 30+ online games, and allows an administrator to switch between different game servers to run, and check on the status of the server.
PvPGN CMS is a system designed to help Server Admins(PvPGN) administer their game server and allow users of their server check their stats. This system is not just a utility, but it completely manages the website and the content is all automated.
It's a web interface for manage Half-life game server; this interface use MySQL and amx plugins for communicate with the server. You can manage many servers from the interface
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.