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Level-of-Detail renderer in Minecraft. Allows for render distances
...Instead of rendering distant terrain using the same detailed chunk system as nearby areas, the mod generates simplified representations of terrain that require far fewer resources to display. This approach allows players to view landscapes at extremely large distances while maintaining acceptable performance levels. The project aims to support render distances far beyond the limits of the standard Minecraft engine, potentially reaching hundreds of thousands or even millions of blocks. By creating progressively lower-detail versions of terrain farther from the player, the mod can display the shape and structure of distant regions without fully loading those chunks.