Showing 3 open source projects for "process control kill"

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    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    YimMenuV2 is an experimental modification menu for Grand Theft Auto V Enhanced that provides users with extended control over gameplay through an injected interface. Built primarily in C++, it operates by injecting a dynamic library into the game process, enabling access to internal systems and allowing for real-time interaction with game mechanics. The project is designed as a flexible framework for modifying gameplay, offering features that can alter player behavior, session interactions, and in-game elements. ...
    Downloads: 165 This Week
    Last Update:
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  • 2
    OriLauncher

    OriLauncher

    Fast, user-friendly cross-platform custom launcher for Minecraft

    ...It also offers support for managing multiple user accounts, remembering both Microsoft and offline profiles to make logging in simpler and more fluid. Players have control over technical settings like RAM allocation and Java version selection directly within the launcher, allowing them to optimize performance for their system.
    Downloads: 37 This Week
    Last Update:
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  • 3
    NetJoy

    NetJoy

    Network gamepad/joystick

    Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over UDP or TCP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI).
    Downloads: 15 This Week
    Last Update:
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