Showing 2 open source projects for "component"

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  • 1
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated integer identifiers for types (assigned either at compile-time or at runtime). ...
    Downloads: 1 This Week
    Last Update:
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  • 2

    CETack

    Be a Rapid Game Trainer Maker!

    Based on Cheat Engine, using Auto Assembler, A visual Trainer component library for Lazarus.
    Downloads: 0 This Week
    Last Update:
    See Project
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