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...The launcher integrates directly with major mod distribution ecosystems and supports downloading mods, modpacks, and dependencies from various repositories. Built with modern web and desktop technologies, it focuses on performance, modular architecture, and cross-platform compatibility across Windows, Linux, and macOS systems. The project also supports different authentication systems and allows advanced configuration of Java runtime parameters and game settings.
A simple and easy to use mod manager for several games
r2modman is an open-source, cross-platform mod manager designed to simplify installing, organizing, and maintaining game modifications for a wide range of PC titles that use the Thunderstore ecosystem. Built with Electron, TypeScript, and Vue, the application focuses on providing a clean, beginner-friendly interface so players can manage complex mod setups without deep technical knowledge.
Microsoft MakeCode, short for Programming eXperience Toolkit, is an open-source framework developed by Microsoft for creating beginner-friendly programming environments and educational coding tools. The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development...
Decky Loader is a homebrew plugin launcher built for the Steam Deck that enables users to extend and customize the console’s functionality through a dynamic plugin ecosystem integrated directly into the SteamOS interface. It acts as a middleware layer that injects and manages plugins, allowing deep customization such as modifying UI elements, changing system sounds, adjusting display properties, and extending system behavior beyond stock capabilities. The platform is designed to persist...
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V1, Mirror Classic. V2, Mirror Engine: Join Discord for access
Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment.