Showing 3 open source projects for "re-tools"

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    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    ...The project consolidates the codebase used to operate the Modrinth website, its APIs, and related services that allow users to discover, publish, and manage Minecraft mods, plugins, and modpacks. The platform is designed to support a modern ecosystem for mod distribution, providing developers with tools to upload and maintain projects while giving players an easy way to search and install community-created content. Built largely with Rust and modern web technologies, the codebase emphasizes performance, reliability, and scalable infrastructure capable of serving large modding communities. The repository acts as the central development hub where contributors can implement improvements, security updates, and new features for the Modrinth ecosystem.
    Downloads: 102 This Week
    Last Update:
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  • 2
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    FerrumC is a re-implementation of a server for the game Minecraft (version 1.21.8) built from scratch in Rust, designed to offer significantly improved performance and memory efficiency compared to vanilla server implementations. By using Rust’s concurrency and safety guarantees, FerrumC runs fully multithreaded, allowing it to utilize all available CPU cores — which helps deliver smoother, low-latency, high-throughput multiplayer experiences.
    Downloads: 0 This Week
    Last Update:
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  • 3
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS, OptiScaler & PC game rendering tools

    ...RenderPilot manages NVIDIA DLSS, AMD FSR, Intel XeSS, DirectStorage, D3D12 Agility SDK, Microsoft DXC, OpenVR, Ogg/Vorbis, and other supported components. It also integrates rendering add-ons including OptiScaler, RenoDX, and Luma Framework, with tools to install, configure, update, repair, or remove supported add-ons. Original game files are backed up for rollback, and RenderPilot verifies the current game state before applying changes. Interrupted supported operations can be detected and recovered. Everything remains local: no account is required and RenderPilot does not collect telemetry.
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    Downloads: 38 This Week
    Last Update:
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