Showing 3 open source projects for "game framework"

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  • 1
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 4 This Week
    Last Update:
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  • 2
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS, OptiScaler & PC game rendering tools

    ...It automatically discovers installed games, identifies the rendering components they use, and lets you safely update, downgrade, or restore supported libraries without manually searching through game folders. RenderPilot manages NVIDIA DLSS, AMD FSR, Intel XeSS, DirectStorage, D3D12 Agility SDK, Microsoft DXC, OpenVR, Ogg/Vorbis, and other supported components. It also integrates rendering add-ons including OptiScaler, RenoDX, and Luma Framework, with tools to install, configure, update, repair, or remove supported add-ons. ...
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    Downloads: 24 This Week
    Last Update:
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  • 3
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
    Downloads: 0 This Week
    Last Update:
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