Showing 3 open source projects for "source code static anala"

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  • 1
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code.
    Downloads: 14 This Week
    Last Update:
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  • 2
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while...
    Downloads: 27 This Week
    Last Update:
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  • 3
    roblox-ts

    roblox-ts

    A TypeScript-to-Luau Compiler for Roblox

    roblox-ts is an attempt to bridge the abilities of TypeScript to work in a Roblox environment. We break down your code into an abstract syntax tree and emit functionally similar structures in Luau so that the code behaves the same.
    Downloads: 27 This Week
    Last Update:
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