4 projects for "mac runtime" with 2 filters applied:

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  • 1
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface. One of its primary goals is stability, offering safeguards against malicious or unstable interactions that...
    Downloads: 314 This Week
    Last Update:
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  • 2
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower...
    Downloads: 3 This Week
    Last Update:
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  • 3
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need...
    Downloads: 111 This Week
    Last Update:
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  • 4

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 0 This Week
    Last Update:
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