Showing 2 open source projects for "process control kill"

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  • 1
    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    YimMenuV2 is an experimental modification menu for Grand Theft Auto V Enhanced that provides users with extended control over gameplay through an injected interface. Built primarily in C++, it operates by injecting a dynamic library into the game process, enabling access to internal systems and allowing for real-time interaction with game mechanics. The project is designed as a flexible framework for modifying gameplay, offering features that can alter player behavior, session interactions, and in-game elements. ...
    Downloads: 157 This Week
    Last Update:
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  • 2
    NetJoy

    NetJoy

    Network gamepad/joystick

    Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over UDP or TCP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI).
    Downloads: 19 This Week
    Last Update:
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