Showing 3 open source projects for "computer graphics"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    A single-file, cross-platform, public domain game math library for C/C++. Fully inlined HandmadeMath.h. No need for HANDMADE_MATH_IMPLEMENTATION anymore. Added extra parentheses around some macros. Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated. Added array subscript operators for vector and matrix types in C++. This is provided as a convenience,...
    Downloads: 0 This Week
    Last Update:
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  • 3

    Opensource Game Studio

    Opensource Game Studio

    The primary goal of The Opensource Game Studio Team is the creation of the free Toolset for creating the computer games, and also the creation of games with its aid. At present we developing the game engine, in which, we try to combine the best things, that we managed to find in the the world Opensource and Freeware with our own developments. Right now we are working on creation of a mahjong solitaire game, it'll be a first step in a long path to our toolset and full scale RPG in the end.
    Downloads: 8 This Week
    Last Update:
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