Showing 14 open source projects for "command-line kill linux"

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  • 1
    OpenRA

    OpenRA

    Real Time Strategy game engine supporting early Westwood classics

    OpenRA is a free and open source real-time strategy game engine for early Westwood games like Command & Conquer: Red Alert. It is not just a clone of the original but is a recreation, with improved and rebalanced gameplay that modernizes the classic Command & Conquer strategy games. It provides a common platform for rebuilding and reimagining classic 2D and 2.5D RTS games (the OpenRA mods). This means that OpenRA is not restricted by the technical limitations of the original closed-source games: it includes native support for modern operating systems and screen resolutions (including Windows 10, Mac OS X, and most Linux distros) without relying on emulation or binary hacks, and features integrated online multiplayer.
    Downloads: 28 This Week
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  • 2
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 3
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 6 This Week
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  • 4

    Gester

    A game engine for console based text games

    Gester is a game engine for console based text game. You make text based games easily using Gester. These games can be played by using the 'gest' command. The 'gest' command will invoke the game engine which will read the game script file (.gest file) and present the game on the command line Install Gester using pip: "pip install gester" See our PyPI page for more details: https://pypi.org/project/gester
    Downloads: 1 This Week
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  • 5
    SCUMM-8

    SCUMM-8

    A PICO-8 demake of the SCUMM engine

    SCUMM-8 is a PICO-8 demake of the classic SCUMM engine, which powered many of LucasArts' iconic point-and-click adventure games like Monkey Island and Maniac Mansion. Designed for the fantasy console PICO-8, SCUMM-8 recreates the charm and mechanics of these classics within the constraints of the PICO-8 environment.
    Downloads: 0 This Week
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  • 6
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the...
    Downloads: 0 This Week
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  • 7
    Shadow Editor

    Shadow Editor

    Cross-platform 3D scene editor based on three.js, golang and mongodb

    Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. Starting from v0.6.1, ShadowEditor only provides core features and extended APIs, and other features will be provided in the extensions, just like VSCode. We will develop in the dev branch. Fix the bug that some versions of go typeface management list report errors. Play animations in the scene in real time, and can play full screen and in new window. Display, renderer, helpers, filter, weather, control...
    Downloads: 1 This Week
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  • 8
    nCine

    nCine

    A cross-platform 2D game engine

    ...Indent with tabs (4 spaces) but use spaces for continuation line alignment. Pascal case for classes, enumerations, typedefs and constants. Put Doxygen brief descriptions in header files and additional documentation in implementation ones. Use Qt style for Doxygen detailed descriptions (/*! */) and end them with a period.
    Downloads: 3 This Week
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  • 9
    OpenSAGE

    OpenSAGE

    OpenSAGE is a free, open source re-implementation of SAGE

    OpenSAGE is an open-source reimplementation of the SAGE game engine originally used in classic real-time strategy games such as Command and Conquer Generals and Battle for Middle-earth. The project aims to recreate the engine in a modern, maintainable codebase while preserving compatibility with original game assets and behavior. It is written primarily in C# and focuses on accuracy, ensuring that gameplay mechanics, rendering behavior, and system interactions closely match the original...
    Downloads: 0 This Week
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  • 10
    RMORS - A Dark Sky

    RMORS - A Dark Sky

    A space race game in the style of A Dark Room

    In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars. RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style....
    Downloads: 0 This Week
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  • 11
    Basic Java Swing Game Engine
    BJSGE(BasicJavaSwingGameEngine) is a basic game engine to develope a 2D game with java swing. Author: cyberdos Difficulty: easy Create a gameloop with one command: new Graph() //init Game { public void instance(Graphics g) //Game loop { //game code here } }); Image Sources: Example1-Dead_Screen:...
    Downloads: 0 This Week
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  • 12

    Darkness Engine

    C++ Text Adventure Engine

    Darkness Engine is a C++ game engine for Text Adventure games. If you do not know what text adventures are, they are a type of games where is player does not see anything but text. Everything is described to him in text. Old games used to do this, but currently there are few text-based games. That is where Darkness Engine comes. This engine, developed in C++ by Gnm Software 2012, was created for this specific purpose, and almost every single line of the source code is commented to explain...
    Downloads: 0 This Week
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  • 13
    Now is an engine for adventure games.
    Downloads: 0 This Week
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  • 14
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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