Showing 3 open source projects for "artificial intelligence algorithm"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Cloud-based help desk software with ServoDesk Icon
    Cloud-based help desk software with ServoDesk

    Full access to Enterprise features. No credit card required.

    What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
    Try ServoDesk for free
  • 1
    olivechess

    olivechess

    a UCI chess engine

    OliveChess is a simple chess engine compatible with modern chess interfaces such as ChessBase products, Arena and XBoard/Winboard. The engine supports UCI and XBoard protocols. Note: in order to use it as an xboard engine you may need Polyglot tool to be installed first
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2

    SGF - Salvathor Game Fabric (sgffabric)

    C++ OpenSource Game Fabric based on SDL2

    ...It has several helpers: Control configuration parameters, save and load game; Control media: screen, keyboard, mouse and joystick; control animations; control features of the game: sounds, bitmaps, fonts; Access control to the operating system: filesystem, folders, files; Elaborations of menus; control mods; Support for bitmap fonts, truetype, mugen; Artificial Intelligence: A * pathfinding; I've developed some games with SGF: OpenMugen - A clone of the famous fighting game PacMan - also the famous Pacman OpenMortal SGF is fully programmed in C + + and SDL2 based primarily on, and with contributions from several free software. Version 1.0 is already playable, but how do I develop myself, still needs some tweaking. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next