Showing 3 open source projects for "documentation"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 11 This Week
    Last Update:
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  • 2
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    Ren’Py is a free and open-source visual novel engine that makes telling interactive stories easy by combining narrative scripting with multimedia support for images, sound, and music in a way that’s accessible to both beginners and experienced developers. Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the...
    Downloads: 17 This Week
    Last Update:
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  • 3
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules,...
    Downloads: 1 This Week
    Last Update:
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