Showing 3 open source projects for "content management system"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 7 This Week
    Last Update:
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  • 2
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    ...Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. Because you use regular Python, you get all the benefits of a modern language: familiar syntax, standard libraries, version control, and rapid iteration, rather than a custom scripting language. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. Includes a JSON Save/Load system and debug console.
    Downloads: 2 This Week
    Last Update:
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