Showing 3 open source projects for "client server"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    ...Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We implement a client-server architecture with dedicated servers that supports more than 8 players. The overarching system will provide matchmaking, lobbies, server discovery and other community features. openage is a community project that values every contribution, the only requirement is your enthusiasm. Don't hesitate to get in touch with us if you want to help!
    Downloads: 6 This Week
    Last Update:
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  • 2
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules,...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 25 This Week
    Last Update:
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